Pattern Generator
Generate reusable base textures such as Perlin noise, plasma, cells, ramps, checkerboards, and white noise.
Choose a tool
Choose Perlin for organic noise, Plasma for coloured fields, Worley or Voronoi for cells, Gradient for ramps, Checker for a repeating grid, or White Noise for random static. Tune feature size before adding finer detail.
In this section
Perlin Noise
Generate smooth organic noise for clouds, terrain, masks, marble bases, and animated flow fields.
Plasma
Generate saturated plasma bands with cycling colour fields for abstract energy, heat, and liquid backplates.
Worley / Cellular
Generate cellular Worley noise for cracked stone, scales, foam, terrain cells, and 3D height-map sources.
Voronoi
Generate hard-edged Voronoi cells with clear region boundaries for mosaics, facets, masks, and graphic texture.
Gradient Ramp
Generate editable linear, radial, conic, or diamond colour ramps as source layers or masks.
Checker / Stripes
Generate checkerboards, stripe grids, and rotated pattern fields with crisp alternating cells.
White Noise
Generate full-frame random static for grain, masks, displacement sources, and glitch texture.
Use it in the app
Open a project and find Texture & Pattern → Generative → Pattern Generator in the effects picker. Choose the specific tool, then select its layer in Layers to open the Effect Panel. Related modes may share a mode dropdown at the top of that panel. The pages below explain source requirements, first adjustments and conditional controls for each tool.