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Spot Light

Place a coloured spotlight with falloff and blend controls over the current image.

Add Spot Light

Open an image or build the source composition first. Put this effect after the content it should process in stack processing order. Choose Optics → Light → Spot Light in the effects picker, or search for Spot Light with Cmd/Ctrl + F. Select the new layer in Layers to open its Effect Panel.

Place the light

Set Center X and Center Y over the subject. Use Radius and Inner Radius to set the illuminated region.

Feather the lighting

Set Falloff for the transition, Intensity for brightness and Blend for how the spot combines with the image. Check the outside edge against the source.

Spot Light: source left and current native result right
Source left; Spot Light result right. Example settings. Source: Erwan Hesry (Unsplash).

Compare and finish

Toggle the layer eye to compare with the incoming composition. Use the Effect Panel footer for opacity and blend mode, or add a mask to limit the affected area. In Video or Live, use the function menu on a supported control to add keyframes or a driver.

Control reference

Show individual controls
ControlWhat it doesValues and animation
BlendChooses how the spotlight combines with the source: Add, Multiply, Screen or Replace.Add / Multiply / Screen / Replace
Default: Screen
Not keyframeable
Center XHorizontal centre point for radial modes.0 to 1
Default: 0.5
Continuous keyframes
Center YVertical centre point for radial modes.0 to 1
Default: 0.5
Continuous keyframes
Inner RadiusSize of the fully lit centre before Spot Light begins to fall off.0% to 100%
Default: 30%
Continuous keyframes
IntensityMultiplier on the spotlight's contribution within its illuminated radius.0 to 4
Default: 1
Continuous keyframes
RadiusOuter radius of the spotlight; pixels beyond it receive no light contribution.0 to 100 %; 1 to 2000 px (typed input: 1 to 8000)
Default: 30 %
Continuous keyframes
FalloffChooses the Linear, Quadratic or Gaussian brightness transition between the spotlight's inner and outer radii.Linear / Quadratic / Gaussian
Default: Quadratic
Discrete keyframes

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