Reeded Glass
Bend the source through parallel ridges for reeded, fluted, and lenticular glass distortion.
Add Reeded Glass
Open an image or build the source composition first. Put this effect after the content it should process in stack processing order. Choose Material → Glass → Reeded Glass in the effects picker, or search for Reeded Glass with Cmd/Ctrl + F. Select the new layer in Layers to open its Effect Panel.
Choose the ridges
Set Mode, Profile, Ridge Shape and Reed Width, then Angle for their direction.
Bend and shade
Increase Amount and Depth for the ridge deformation. Use Specular, Ambient and Light Angle to reveal the relief; Dispersion adds colour splitting.

Compare and finish
Toggle the layer eye to compare with the incoming composition. Use the Effect Panel footer for opacity and blend mode, or add a mask to limit the affected area. In Video or Live, use the function menu on a supported control to add keyframes or a driver.
Control reference
Show individual controls
| Control | What it does | Values and animation |
|---|---|---|
| Amount | maximum refraction offset through each ridge | 0 to 50 %; 0 to 256 px (typed input: 0 to 2000) Default: 1.5 % Continuous keyframes |
| Angle | direction the reeds run across the image | 0° to 360° Default: 90° Continuous keyframes |
| Dispersion | colour split between the red, green, and blue refractions | 0% to 100% Default: 20% Continuous keyframes |
| Profile | optical shape inside each ridge | Cylindrical / Round / Sawtooth Default: Cylindrical Discrete keyframes |
| Reed Width | spacing of each fluted lens ridge | 0 to 20 %; 1 to 500 px (typed input: 1 to 2000) Default: 2 % Continuous keyframes |
| Ambient | minimum light level on the shaded side of each ridge | 0 to 1 Default: 0.55 Continuous keyframes |
| Depth | height of the virtual glass ridges | 0 to 1 Default: 0.35 Continuous keyframes |
| Surface Light Angle | direction of the key light over the glass surface | 0 to 360 Default: 135 Continuous keyframes |
| Mode | surface normal used for the lit glass relief | Reeds / Lenticular / Grid Default: Reeds Discrete keyframes |
| Ridge Shape | curvature and tightness of the lenticular highlights | 0 to 1 Default: 0.62 Continuous keyframes |
| Specular | strength of glossy highlights on the ridges | 0 to 1 Default: 0.35 Continuous keyframes |