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Texture & Pattern

Procedural patterns, print textures, pixel treatments, paint looks, and digital grids for building tactile surface character.

Choose a tool

Start with Generative for synthetic sources. Use Dither, Print, Pixel, Paint or Digital to reinterpret an image, and Mosaic & Tile for repeated or partitioned layouts. Choose a pattern scale that remains readable at the final output size.

In this section

Use it in the app

Open a project and find Texture & Pattern in the effects picker. Choose the specific tool, then select its layer in Layers to open the Effect Panel. Related modes may share a mode dropdown at the top of that panel. The pages below explain source requirements, first adjustments and conditional controls for each tool.

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