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Glitch Blocks

Corrupt rectangular regions with shifted blocks, breaks, and displaced image chunks.

Add Glitch Blocks

Open an image or build the source composition first. Put this effect after the content it should process in stack processing order. Choose Glitch → Byte & Color Damage → Glitch Blocks in the effects picker, or search for Glitch Blocks with Cmd/Ctrl + F. Select the new layer in Layers to open its Effect Panel.

Lay out the damage

Choose Mode, then set Block Size and Seed. Coherence changes how neighbouring damaged blocks relate.

Break the source

Increase Intensity and Displacement until the blocks shift visibly. Lower opacity when you want the original image to remain legible.

Glitch Blocks: source left and current native result right
Source left; Glitch Blocks result right. Example settings. Source: David Clode (Unsplash).

Compare and finish

Toggle the layer eye to compare with the incoming composition. Use the Effect Panel footer for opacity and blend mode, or add a mask to limit the affected area. In Video or Live, use the function menu on a supported control to add keyframes or a driver.

Control reference

Show individual controls
ControlWhat it doesValues and animation
Modemix picks a treatment per block, or force one — slide, flood, channel tear, freeze, or staticMix / Displace / DC Fill / Channel Shift / Freeze / Noise
Default: Mix
Discrete keyframes
Coherencegroups blocks into horizontal screen-tear runs0% to 100%
Default: 0%
Continuous keyframes
Displacementhow far displaced blocks slide0% to 100%
Default: 40%
Continuous keyframes
Block Sizemacroblock size — the chunkiness of the corruption0 to 20 %; 1 to 500 px (typed input: 1 to 2000)
Default: 6 %
Continuous keyframes
Intensitystrength of the effect0% to 100%
Default: 30%
Continuous keyframes
Seedchange for a different random pattern0 to 9999
Default: 0
Discrete keyframes

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