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LED / LCD

Render flat-panel LED matrices or LCD RGB stripes with gaps, bloom, and backlight effects.

Add LED / LCD

Open an image or build the source composition first. Put this effect after the content it should process in stack processing order. Choose Optics → Display → LED / LCD in the effects picker, or search for LED / LCD with Cmd/Ctrl + F. Select the new layer in Layers to open its Effect Panel.

Choose the panel

Set Type and Emitter, then Pixel Pitch and Gap for the visible pixel structure.

Balance the light

Adjust Intensity, Bloom and Backlight Bleed. Use Response Ghosting when you want display-response persistence, and check the fine emitter pattern at full quality.

LED / LCD: source left and current native result right
Source left; LED / LCD result right. Example settings. Source: David Clode (Unsplash).

Set an individual colour

Click the relevant colour swatch to open its picker. Colors and Palettes explains colour values, transparency and the canvas sampling controls where available.

Compare and finish

Toggle the layer eye to compare with the incoming composition. Use the Effect Panel footer for opacity and blend mode, or add a mask to limit the affected area. In Video or Live, use the function menu on a supported control to add keyframes or a driver.

Control reference

Show individual controls
ControlWhat it doesValues and animation
Backlight BleedAdds the uneven edge illumination of an LCD backlight.0% to 100%
Default: 15%
Continuous keyframes
BloomAdds a glow extracted from bright screen pixels.0% to 200%
Default: 35%
Continuous keyframes
Bloom RadiusSets how far the extracted screen glow spreads.0 to 100 %; 1 to 2000 px (typed input: 1 to 8000)
Default: 0.4 %
Continuous keyframes
SaturationControls how much source color remains in the screen glow.0% to 200%
Default: 100%
Continuous keyframes
Soft KneeSoftens the transition into the screen-glow threshold.0% to 100%
Default: 15%
Continuous keyframes
ThresholdChooses how bright a pixel must be to contribute to screen glow.0% to 100%
Default: 55%
Continuous keyframes
TintTints the extracted screen glow.Colour
Default: #FFFFFF
Colour keyframes
GapChanges the dark gap between adjacent display cells.0% to 90%
Default: 30%
Continuous keyframes
EmitterChooses the shape of each simulated display emitter.Round / Square
Default: Round
Not keyframeable
IntensityMixes the complete simulated display with the original picture.0% to 100%
Default: 100%
Continuous keyframes
TypeChooses the simulated LED or LCD panel structure.LED Matrix / LCD Stripes
Default: LED Matrix
Not keyframeable
Pixel PitchSets the spacing of the simulated display cells.0 to 20 %; 1 to 500 px (typed input: 1 to 2000)
Default: 1 %
Continuous keyframes
Response GhostingAdds the spatial response smear of a simulated LCD panel.0% to 100%
Default: 30%
Continuous keyframes
SeedSelects a repeatable realization of the display noise and damage.0 to 9999
Default: 0
Discrete keyframes

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