Damage
Procedurally tear, crack, shatter, scuff, wrap, or fracture the image like a physical material.
- DamageProcedurally tear, crack, shatter, scuff, wrap, or fracture the image like a physical material.
- WaxCoat the image in soft waxy material with smoothed relief, translucency, and surface highlights.
- Paper RipTear the image with frayed procedural paper edges, fibres, and compressed border shading.
- Broken GlassAdd spider-web cracks, shard displacement, gaps, and impact-driven glass damage.
- 3D ShatterBreak the surface into animated 3D glass plates with spread, fall, spin, bevels, and dark gaps.
- Crystal FacetsRebuild the image through lit Voronoi crystal facets with bevels, glints, and dispersion.
- Cracked IceOverlay translucent ice with branching fissures, cyan absorption, internal glints, and frost.
- Plastic WrapWrap the image in glossy crinkled film with ridge highlights, transparent refraction, and haze.
- ShatterDisplace tessellated shards outward from an origin for a flat shatter or fractured-tile breakup.