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Damage

Broken Glass

Add spider-web cracks, shard displacement, gaps, and impact-driven glass damage.

Written By Massimo Albanese

Last updated About 3 hours ago

Add spider-web cracks, shard displacement, gaps, and impact-driven glass damage.

In: Damage

Location

Material / Damage / Broken Glass

Controls

Select the layer to edit Broken Glass in the Effect Panel. Open Parameters below for individual controls.

Actions

Double-click a control label to reset it. Use its function button to add keyframes or a driver.

Parameters

ControlWhat it doesDefaultRangeNudgeAnimation
Cluster RadiusCluster Radius setting for this effect.0.60.05 to 20.01Continuous keyframes
Crack TextureCrack Texture setting for this effect.0.30 to 10.01Continuous keyframes
Crack Texture FreqCrack Texture Freq setting for this effect.0.040.005 to 0.30.001Continuous keyframes
Crack ThicknessCrack Thickness setting for this effect.0.30 to 100.05Continuous keyframes
Crack Thickness UnitChooses whether crack thickness is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Gap ColorChooses the gap color used by this effect.0, 0, 0, 255Panel-definedContinuousPanel-dependent
Gap FillGap Fill setting for this effect.nonePanel-definedContinuousPanel-dependent
Highlight ColorChooses the highlight color used by this effect.255, 255, 255, 255Panel-definedContinuousPanel-dependent
Highlight IntensityChooses the highlight intensity used by this effect.0.350 to 10.01Continuous keyframes
Impact XImpact X setting for this effect.0.50 to 10.01Continuous keyframes
Impact YImpact Y setting for this effect.0.50 to 10.01Continuous keyframes
Min ThicknessMin Thickness setting for this effect.0.10 to 100.05Continuous keyframes
Min Thickness UnitChooses whether min thickness is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Radial BiasRadial Bias setting for this effect.0.80 to 10.01Continuous keyframes
Radial CountSets how many radial count are used; higher values add detail or quality.60 to 161Continuous keyframes
Radial JaggednessRadial Jaggedness setting for this effect.0.70 to 500.1Continuous keyframes
Radial Jaggedness UnitChooses whether radial jaggedness is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Radial LengthRadial Length setting for this effect.1.10.1 to 30.05Continuous keyframes
SeedDeterministic random seed for generated structure.00 to 9991Discrete keyframes
Shadow ColorChooses the shadow color used by this effect.0, 0, 0, 255Panel-definedContinuousPanel-dependent
Shadow IntensityShadow Intensity setting for this effect.0.150 to 10.01Continuous keyframes
Shadow WidthShadow Width setting for this effect.0.10 to 100.05Continuous keyframes
Shadow Width UnitChooses whether shadow width is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Shard CountSets how many shard count are used; higher values add detail or quality.1000 to 4001Continuous keyframes
Shard DisplacementShard Displacement setting for this effect.10 to 500.1Continuous keyframes
Shard Displacement UnitChooses whether shard displacement is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Shard GapShard Gap setting for this effect.00 to 100.05Continuous keyframes
Shard Gap UnitChooses whether shard gap is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Shard Light AngleShard Light Angle setting for this effect.1350 to 3601Continuous keyframes
Shard ReliefShard Relief setting for this effect.0.350 to 10.01Continuous keyframes
Shard RotationShard Rotation setting for this effect.00 to 300.1Continuous keyframes
Shard SpecularShard Specular setting for this effect.0.350 to 10.01Continuous keyframes
Thickness FalloffControls how softly the thickness falloff transitions.0.350.05 to 20.01Continuous keyframes

madphase 1.4.0

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