Build the stack from concrete layers: imported media, text, vector shapes, paint strokes, and editable 3D primitives.
Draw flat or 3D geometric forms, vector assets, and reusable graphic primitives.
4 articles
Add flat or 3D typography, captions, labels, and editable type treatments to the composition.
3 articles
Place image and video assets as transformable source layers with trim, timing, and compositing controls.