Material
Physical-surface effects for glass, damage, organic growth, liquid fields, and other tactile image treatments.
Liquid
Generate liquid cellular veils, membranes, plasma bands, marble-like flows, and source-reactive fields.
Organic
Create organic labyrinths, branching veins, reaction patterns, and cellular masks.
Damage
Procedurally tear, crack, shatter, scuff, wrap, or fracture the image like a physical material.
Glass
Bend light through prism, liquid, caustic, frosted, scratched, tiled, and reeded glass surfaces.