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Channel Drift

RGB Shift

Offset red, green, and blue channels separately for classic chromatic glitch fringing.

Written By Massimo Albanese

Last updated About 3 hours ago

Offset red, green, and blue channels separately for classic chromatic glitch fringing.

In: Channel Drift

Location

Glitch / Channel Drift / RGB Shift

Controls

Select the layer to edit RGB Shift in the Effect Panel. Open Parameters below for individual controls.

Actions

Double-click a control label to reset it. Use its function button to add keyframes or a driver.

Parameters

ControlWhat it doesDefaultRangeNudgeAnimation
Blue Offset XBlue Offset X setting for this effect.-0.6-50 to 500.5Continuous keyframes
Blue Offset XUnitChooses whether blue offset xunit is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Blue Offset YBlue Offset Y setting for this effect.0-50 to 500.5Continuous keyframes
Blue Offset YUnitChooses whether blue offset yunit is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Green Offset XGreen Offset X setting for this effect.0-50 to 500.5Continuous keyframes
Green Offset XUnitChooses whether green offset xunit is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Green Offset YGreen Offset Y setting for this effect.0-50 to 500.5Continuous keyframes
Green Offset YUnitChooses whether green offset yunit is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Red Offset XRed Offset X setting for this effect.0.6-50 to 500.5Continuous keyframes
Red Offset XUnitChooses whether red offset xunit is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Red Offset YRed Offset Y setting for this effect.0-50 to 500.5Continuous keyframes
Red Offset YUnitChooses whether red offset yunit is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent

madphase 1.4.0

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