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Distortion

Puppet Warp

Pin and drag control points to smoothly bend the image like a flexible sheet.

Written By Massimo Albanese

Last updated About 3 hours ago

Pin and drag control points to smoothly bend the image like a flexible sheet.

In: Distortion

Location

Distortion / Puppet Warp

Controls

Select the layer to edit Puppet Warp in the Effect Panel. Open Parameters below for individual controls.

Actions

Double-click a control label to reset it. Use its function button to add keyframes or a driver.

Parameters

ControlWhat it doesDefaultRangeNudgeAnimation
Mesh ResolutionFewer Points, Normal and More Points set the mesh detail. More points require more processing.normalPanel-definedContinuousPanel-dependent
ExpansionExtends the mesh beyond the canvas edge, in pixels. The mesh always covers the whole canvas.20 to 1001Continuous keyframes
ModeRigid preserves local shape. Normal allows stretching. Distort concentrates bending closer to each pin.normalPanel-definedContinuousPanel-dependent
DepthHigher values bring the selected pin's region in front where the mesh overlaps.0-100 to 1001Continuous keyframes
AngleSets pin rotation in degrees; in Auto mode it offsets the calculated rotation.0-180 to 1801Continuous keyframes
RotationAuto follows nearby pins. Manual keeps the local orientation at Angle.autoPanel-definedContinuousPanel-dependent
Position / XMoves the selected pin horizontally in normalized canvas coordinates.Per pin0 to 10.01Continuous keyframes
Position / YMoves the selected pin vertically in normalized canvas coordinates.Per pin0 to 10.01Continuous keyframes
Show MeshShows the editing mesh on the canvas; it does not add mesh lines to the rendered image.OnPanel-definedContinuousPanel-dependent

madphase 1.4.0

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