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Animation

Live Performance

Live loops your animation while using fresh audio and video inputs. Play and Pause control the performance clock and attached live audio capture.

Written By Massimo Albanese

Last updated About 3 hours ago

Live loops your animation while using fresh audio and video inputs. Play and Pause control the performance clock and attached live audio capture.

In: Animation

Prepare the stack

Choose Live, set the loop length, and test the composition before presenting.

Choose inputs

Open Audio to select a live source or mix. Add Live Video layers for cameras, screens, or windows; start their capture separately.

Drive controls

Add Audio drivers from parameter function menus. Use Direct for a value that follows sound, or Motion for ongoing movement.

Play or pause

Press Play to run the clock and live audio. Pause holds the playhead; frame navigation also pauses before seeking.

Shortcut: Space

Present or share

Open Canvas Output for a separate output window or virtual camera. You can hide the editor canvas while output continues.

Rehearse

Save the project and test the same inputs, display, frame-rate limit, and stack you plan to use.

madphase 1.4.0