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Particle

Scatter

Scatter source pixels into deterministic particles that can explode, reassemble, and inherit image colour.

Written By Massimo Albanese

Last updated About 4 hours ago

Scatter source pixels into deterministic particles that can explode, reassemble, and inherit image colour.

In: Particle

Location

Particle / Scatter

Controls

Select the layer to edit Scatter in the Effect Panel. Open Parameters below for individual controls.

Actions

Double-click a control label to reset it. Use its function button to add keyframes or a driver.

Parameters

ControlWhat it doesDefaultRangeNudgeAnimation
AngleDirection or rotation angle for the selected effect mode.00 to 3601Continuous keyframes
Center XHorizontal centre point for radial modes.0.50 to 10.01Continuous keyframes
Center YVertical centre point for radial modes.0.50 to 10.01Continuous keyframes
Gap ModeGap Mode setting for this effect.transparentPanel-definedContinuousPanel-dependent
Noise ScaleNoise Scale setting for this effect.60.5 to 300.5Continuous keyframes
ReassemblyReassembly setting for this effect.00 to 10.01Continuous keyframes
Scatter AmountScatter Amount setting for this effect.80 to 500.1Continuous keyframes
Scatter Amount UnitChooses whether scatter amount is measured as a percentage or pixels.%Panel-definedContinuousPanel-dependent
Scatter ModeScatter Mode setting for this effect.explodePanel-definedContinuousPanel-dependent
SeedDeterministic random seed for generated structure.00 to 99991Discrete keyframes
SpreadSpread setting for this effect.0.50 to 10.01Continuous keyframes

madphase 1.4.0

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