Worley / Cellular
Generate cellular Worley noise for cracked stone, scales, foam, terrain cells, and 3D height-map sources.
Written By Massimo Albanese
Last updated About 4 hours ago
Generate cellular Worley noise for cracked stone, scales, foam, terrain cells, and 3D height-map sources.
Location
Texture & Pattern / Generative / Pattern Generator / Worley / Cellular
Controls
Select the layer to edit Worley / Cellular in the Effect Panel. Open Parameters below for individual controls.
Actions
Double-click a control label to reset it. Use its function button to add keyframes or a driver.
Parameters
madphase 1.4.0
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