Speckle
Multiply source pixels by granular noise for rough paper, dust, and image-dependent texture.
Written By Massimo Albanese
Last updated About 4 hours ago
Multiply source pixels by granular noise for rough paper, dust, and image-dependent texture.
In: Noise & Grain
Location
Layer / Filter / Noise & Grain / Speckle
Controls
Select the layer to edit Speckle in the Effect Panel. Open Parameters below for individual controls.
Actions
Double-click a control label to reset it. Use its function button to add keyframes or a driver.
Parameters
madphase 1.4.0
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